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AI Insights · Timothy · July 2024

Top 5 3D Cartoon Games in Latin America, Q2 2024

In Q2 2024, the top 5 3D cartoon games in Latin America showed significant performance indicators, with notable trends in downloads, revenue, and weekly active users.

Top 5 3D Cartoon Games in Latin America, Q2 2024

During Q2 2024, the top 5 3D cartoon games in Latin America on a unified platform demonstrated remarkable performance in terms of downloads, revenue, and weekly active users. Here is a detailed breakdown of their performance:

Squad Busters from Supercell saw substantial growth in both revenue and downloads. Revenue peaked at approximately $296K in the first week of June, following a significant rise from $44K in late April. Downloads surged dramatically to around 6.3M by the end of May. Weekly active users also increased, reaching a high of about 4.8M at the end of May before stabilizing at approximately 1.7M by the end of June.

Subway Surfers from Sybo Games ApS maintained a steady revenue stream, averaging around $5K-$6K per week. Downloads showed consistent performance, peaking at approximately 1M in mid-May, and reaching about 944K by the end of June. The game also had a robust weekly active user base, fluctuating around 21M to 24M throughout the quarter.

Stumble Guys by Scopely, Inc. experienced a stable revenue trend, with weekly earnings between $87K and $137K. Downloads exhibited a notable uptick, especially in the last week of June, reaching around 921K. Weekly active users remained strong, averaging between 2.2M to 2.7M throughout the period.

Brawl Stars, another title from Supercell, showed impressive revenue figures, with earnings peaking at approximately $1.3M in late April and maintaining an average of around $800K to $1M per week thereafter. Downloads were steady, fluctuating between 430K and 674K weekly. The game boasted a significant weekly active user base, peaking at around 16.9M in mid-June.

My Perfect Hotel from SayGames LTD saw modest revenue gains, with weekly earnings ranging from $3.8K to $6.5K. Downloads were consistent, peaking at around 600K in late May. The game maintained a solid weekly active user count, averaging between 1.2M to 1.7M throughout the quarter.

These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's website.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024